I first became interested in the Gr Devotion deck when I saw that it top4ed a SCG Open. I wasn't thrilled with the version I saw though, so I didn't pay it much attention until I saw Makihito Mihara playing the deck on Friday at PT Theros. That's when I went and bought the rest of the cards I needed and put something together. I didn't have Mihara's decklist but I figured I'd be able to wing it.
It turns out Mihara was one of few people playing the deck at the Pro Tour and he ended up top4ing. I've been tuning my version since then and I've arrived at this:
4 Elvish Mystic
4 Burning-Tree Emissary
2 Kalonian Tusker
2 Scavenging Ooze
4 Sylvan Caryatid
4 Voyaging Satyr
2 Nylea, God of the Hunt
4 Polukranos, World Eater
2 Arbor Colossus
4 Domri Rade
1 Xenagos, the Reveler
4 Garruk, Caller of Beasts
4 Nykthos, Shrine to Nix
4 Stomping Ground
4 Temple of Abandon
10 Forest
1 Mountain
Sideboard
2 Mistcutter Hydra
4 Mizzium Mortars
2 Nylea's Disciple
1 Scavenging Ooze
2 Skylasher
1 Stormbreath Dragon
2 Wasteland Viper
1 Xenagos, the Reveler
I started with 4 Kalonian Tusker because I thought it just made too much sense in a green devotion deck and therefore thought it was in Mihara's deck. It turns out he played 0 copies. I still like a few because it does some cool things some of the time and it's a good creature to Domri-fight with. They get boarded out about half the time.
The rest of the maindeck is very similar to Mihara's but that doesn't mean I haven't tried variations. This is what I've arrived at after a lot of trial and error.
In the sideboard Skylasher and Stormbreath Dragon are the only standouts. Skylasher is helpful against Mono Blue, especially when they don't see it coming. Taking a Tidebinder Mage out for free is really nice. Skylasher isn't a game ender, which is why there's only a few. It's definitely a sweet card to have early on against them to make sure they don't put too much pressure on you.
Stormbreath Dragon has been competing with/complementing Mistcutter Hydra for slots. They're really similar. Both are good against UW, Mistcutter is good against Mono Blue, and Dragon is okay against Wr Aggro. This is why I like having a split on them.
I've played with Xenagos a bit and I really can't figure out how good he is. I'm still playing him but it's been confusing. I much prefer Domri+Garruk but there are those times that Domri gets Needled that I don't like playing 4 copies. Normally Domri is great against matchups that have Needle so it's awkward. If there were an Acidic Slime type card I would surely be boarding 1 (Sylvan Primordial is too expensive for me, thanks).
Questions, comments? Let me know below or on twitter!
(Update 10/18/13)
To my surprise, after playing with the deck more I've come even closer to matching Mihara's original decklist. One thing that I've now learned is that cards like Stormbreath Dragon, while very good against control, don't do anything to help against Supreme Verdict which is the primary problem in those matchups. For that reason I've made a few changes to help against the card.
I've decided I don't much care for Xenagos except against wrath effects but it's still not a bad card (very similar to Garruk Wildspeaker) and I don't know what else I'd rather play MD anymore.
Bramblecrush serves as an answer to Pithing Needle and Detention Sphere but is also capable of destroying a land, a Jace, or an Elspeth. It's akin to Sylvan Primordial except it doesn't cost 7.
The lone Mutavault is also to help against wrath effects. I typically cut 2 ramp creatures to hedge and Mutavault makes up for those.
Showing posts with label Theros. Show all posts
Showing posts with label Theros. Show all posts
Monday, October 14
Monday, September 16
Theros Brews, Pauper and Modern Decklists (pics)
Last night towards the end of my stream, I decided to brew up a decklist that I would be interested in playing in the post Theros format. I wanted to start with GR Aggro because of how much I like Polukranos and Stormbreath Dragon but I also want to look at GW Aggro and WU Control. Here are my initial ideas:
Gruul
4 Elvish Mystic
4 Experiment One
4 Kalonian Tusker
3 Scavenging Ooze
2 Boon Satyr
4 Ghor-Clan Rampager
4 Polukranos, World Eater
4 Stormbreath Dragon
4 Domri Rade
3 Mizzium Mortars
4 Stomping Ground
4 Temple of Abandon
12 Forest
4 Mountain
There are no Burning-Tree Emissary because it doesn't fit well with Tusker, which is a card I like better in this deck. Boon Satyr may not be good enough to be included in large numbers but it's still a 4 power 3-drop and that's something I want. Magma Jet is probably not better than Mizzium Mortars but I could see a combination. The new planeswalker, Xenagos, is fine but I would prefer to play 4 Domri and the two don't mix that well. Xenagos does interact well with all of our late game mana sinks so it's something I will try at some point, sideboard at least. Fitting Mutavault into the manabase is probably too greedy, especially when we already have so many late game mana sinks.
Selesnya
4 Elvish Mystic
4 Soldier of the Pantheon
4 Voice of Resurgence
4 Fleecemane Lion
2 Scavenging Ooze
4 Loxodon Smiter
4 Polukranos, World Eater
4 Advent of the Wurm
4 Selesnya Charm
2 Ajani, Caller of the Pride
4 Temple Garden
4 Selesnya Guildgate
8 Forest
8 Plains
I'm not sure which of the available 1-drops are best but Soldier is worth a shot over Dryad Militant. Experiment One has been great in Standard so far so that could still be the way to go. It even works with Ajani in a cute way. Ajani is a card I think can shine in correct circumstances. This deck is incredibly dense so I think it's perfect for Ajani, so long as he's easily castable. The God weapons in red, green, and white are all playable in my opinion but they need to be better than the alternatives and I think Ajani is better in this case.
Azorius/r
1 AEtherling
4 Chained to the Rocks
4 Syncopate
1 Celestial Flare
4 Azorius Charm
2 Azorius Keyrune
4 Detention Sphere
4 Supreme Verdict
4 Jace, Architect of Thought
2 Elspeth, Sun's Champion
4 Sphinx's Revelation
4 Hallowed Fountain
4 Azorius Guildgate
4 Sacred Foundry
4 Steam Vents
2 Mutavault
3 Island
5 Plains
I hit a wall while working on this deck. There are almost no good cards from Theros to help this deck along so I decided that I wanted to give the new 1-drop removal spell a try. Playing 8 additional dual lands isn't ideal, and my just not be worth it, but Chained to the Rocks gives you a Swords to Plowshares type effect that works well with Jace's -2 ability. Otherwise we could always adopt Pacifism or Sensory Deprivation. Going deeper into red could be the way to go but for now I'm sticking to this idea. I would love to be able to play 4 Mutavault in this type of deck but I'm pretty conservative when it comes to mana, at least before any testing.
Going deeper into red could definitely alleviate some of the card quality issues in just UW. It also means that we get access to scrylands but at the cost of Mutavaults and being a more streamlined deck. We'll have to wait and see how important Thunder Strike, Warleader's Helix, and friends are to the new format. And for the record, I'm not a huge fan of Steam Augury. I'm a much bigger fan of Jace, though alongside more instant speed removal it probably has a place.
Going deeper into red could definitely alleviate some of the card quality issues in just UW. It also means that we get access to scrylands but at the cost of Mutavaults and being a more streamlined deck. We'll have to wait and see how important Thunder Strike, Warleader's Helix, and friends are to the new format. And for the record, I'm not a huge fan of Steam Augury. I'm a much bigger fan of Jace, though alongside more instant speed removal it probably has a place.
Also last night, Pauper bannings were announced. Temporal Fissure and Cloudpost both met the hammer which I think is great for the format. I took a decklist that I brewed up previously in the format (but knew it was bad in a Cloudpost format) and updated it for my expectations of the new format:
4 Fume Spitter
4 Augur of Skulls
4 Chittering Rats
1 Crypt Rats
4 Mulldrifter
1 Snuff Out
1 Brainstorm
1 Disfigure
1 Undying Evil
1 Vendetta
1 Grim Harvest
1 Oona's Grace
1 Soul Manipulation
1 Traumatic Visions
1 Spinning Darkness
4 Tragic Slip
4 Diabolic Edict
3 Mystical Teachings
3 Dimir Aqueduct
2 Dimir Guildgate
4 Evolving Wilds
12 Swamp
1 Island
Sideboard
3 Basilica Screecher
1 Crypt Rats
1 Disfigure
1 Dispel
4 Duress
1 Echoing Decay
1 Grim Harvest
1 Psychic Strike
1 Soul Manipulation
1 Spinning Darkness
This type of deck has a natural advantage against creature decks which is what most of the remaining format is made of but it also has enough card advantage to fight through control decks. A deck comprised of mostly countermagic would give us a hard time but if we can deal with their threats (easy enough), then that'll give us a chance for our engines to take over.
I used to employ a Probe and/or Trinket Mage Engine but I've decided the Mystical Teachings engine is going to be the way to go. It's less clunky than Probe, more versatile than Trinket Mage, and works through discard and countermagic. It also allows the deck to play a lot of sweet singletons as seen above. I would list the sweetest ones, but I'd end up listing almost all of them.
As for Theros additions, Read the Bones is a viable option but I've always said that if you're playing blue you can do better when it comes to card draw.
Lastly, if you missed my Living End decklist that I've started streaming with, here it is:
4 Fulminator Mage
2 Shriekmaw
4 Deadshot Minotaur
4 Monstrous Carabid
4 Street Wraith
3 Pale Recluse
2 Twisted Abomination
4 Jungle Weaver
3 Living End
4 Demonic Dread
4 Violent Outburst
4 Blackcleave Cliffs
3 Copperline Gorge
1 Raging Ravine
1 Blood Crypt
1 Stomping Ground
1 Godless Shrine
1 Overgrown Tomb
4 Verdant Catacombs
1 Swamp
2 Forest
Sideboard
2 Avalanche Riders
1 Domri Rade
2 Faerie Macabre
3 Ingot Chewer
2 Jund Charm
2 Shriekmaw
3 Sin Collector
There's no Dryad Arbor because you rarely need to have one for Demonic Dread and even when you do it's really situational. The deck doesn't need more dead cards either.
The 1 Domri Rade in the sideboard could easily be a 4th Sin Collector but I've had good results with him so far. It serves as a way to circumvent hate while still being a bro otherwise. I bring him in against Tron and UWR.
There's no Dryad Arbor because you rarely need to have one for Demonic Dread and even when you do it's really situational. The deck doesn't need more dead cards either.
The 1 Domri Rade in the sideboard could easily be a 4th Sin Collector but I've had good results with him so far. It serves as a way to circumvent hate while still being a bro otherwise. I bring him in against Tron and UWR.
A Daily Event with a similar decklist will go up on ChannelFireball in a few days so look for that and if you'd like to watch the archived stream from yesterday go here. Thanks for reading!
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